Relighting Skyrim SE (2024)

Relighting Skyrim SE

Skyrim LE Version| Xbox One Version

Relighting Skyrim (RS) corrects the lighting throughout Skyrim. Lights are placed at their sources so gone are the days of light sources without lights, light emitting from the center of two sources, light that is magically emitted from the middle of the room, lights that don't illuminate the landscape, etc.! Beyond correcting placements, RS corrects light characteristics such as brightness, emittance, radius, etc.

In addition to lights, emittance on effects such as beams, fogs, glows, mists, etc. have been adjusted to emit light from the light sources they are placed around. All these effects around natural light sources, as well as, interior windows are adjusted to emit with the region's weather. This causes these effects and windows to change their color tint based on time-of-day and exterior weather conditions.

In all of this, Relighting Skyrim aspires to keep the vanilla look and feel.

FEATURES

  • Proper placement of lightbulbs at their light sources
  • Many more shadow casting lightbulbs vs vanilla to create the best ambience possible
  • Natural, dynamic lighting that changes with the time of day and weather conditions
  • Fixes lightbulbs not casting light on to the landscape in exteriors
  • Retains the vanilla visual style and performance
  • No scripts, just vanilla lighting done right!

Keep in mind many interiors are pushed up to the edge of the light limit. These are interiors where players shouldn't logically use spells or torches to see around (homes, inns, longhouses, shops, etc). Therefore, players are cautioned that using spells or torches in these types of interiors may cause light flicker. Caves, dungeons, mines, etc., where the player may use a torch, will typically allow only one (1) torch to be present before light flicker may occur.

ALTERNATIVE VERSIONS
Bug Reports with any of these alternative versions will NOT be addressed. They are simply provided for user convenience.

Non-USSEP Versions
This is a version that doesn't require USSEP. Users should be aware this version simply strips out any USEEP references. As such, there may be some occasional oddities such as lights not positioned quite right, missing lights, or even disconnected lights from their sources. Such occurrences shouldn't be common. Where they may exist is due to not having the USSEP position edits for all the light sources (candlehorns, stands, etc.), or because the USSEP adds lights that RS accounts for which will be missing.

Exterior / Interior Versions
These version are available due to popular requests. They include either exterior or interior only locations, respectively. These are full versions of the mod. No need to install the Main File.

Window Shadows Version
This version fully incorporatesWindow Shadowsv7.7.5 and is a full, replacement version of Relighting Skyrim, therefore, there is no need to install the Main File with this version. There is also no need to install the Windows Shadows mod since this includes the interiors from v7.7.5 of that mod. This version isdesigned around the use ofENB Complex Particle Lights fromENBSeries.The following interiors have been revisited and reworked to integrate RS and WS:

  • Angas Mill
  • Angarvunde
  • Battleborn Farm
  • Bleak Falls Barrow
  • Helgen's Keep
  • High Hrothgar
  • Honningbrew Meadery
  • Ivarstead
  • Pelagia Farm
  • Riverwood
  • Whiterun (minus Jorrvaskr)

COMPATIBILITY

Not Compatible
Relighting Skyrim is designed to be used with vanilla interiors. As such, mods that make light place adjustments and many interior overhaul mods are incompatible with RS. Combining these mods with RS without a proper patch will likely cause light flickering, incorrect light placements, or a number of other unusual issues. However, they can be made compatible by following the steps to remove the conflicting Cells from the RS plugin (instructions below).

Spoiler:

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  • Dynamic Shadows for Skyrim
  • Enhanced Lights and FX
  • Improved Hearthfire Lighting SE
  • Lux
  • Realistic Lighting Overhaul

Compatible
Relighting Skyrim is compatible with other lighting mods that solely provide or provide in combination changes to the following records that are commonly found in these mods.Since RS doesn't include any of these types of changes, these mods canbe loaded anywhere in the load order in regards to RS.

  • Image Space
  • Light
  • Lighting Template
  • Weather

Some of these popular mods include, but are not limited to:

Spoiler:

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  • Enhanced Lighting for ENB
  • Ambiance
  • Cathedral Weathers and Seasons
  • CLARALUX SSE
  • Climates of Tamriel
  • Darker Nights
  • Dolomite Weathers - NLVA II
  • Dynamic Immersive Seriously Dark Dungeons - SSE
  • IMAGINATOR - Visual Control Device for Skyrim
  • Luminosity Lighting Overhaul
  • Obsidian Weathers and Seasons
  • Photorealistic Tamriel
  • RAID Weathers
  • Reduced Intensity ImageSpace Settings
  • Rustic Weathers And Lighting
  • Surreal Lighting
  • True Storms Special Edition
  • Vivid Weathers Special Edition

How to remove interiors or exteriors
Though we have provided both an interiors-only and an exterior-only version of the mod, users may still need to know how to remove these or single interiors from Relighting Skyrim to make RS compatible with their mod lists. This is completed using xEdit and is very simple to do:

Spoiler:

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  • First, install one of the Full Versions of RS from the FOMOD
  • Launch xEdit (Most users will need to do this by way of their mod manager.)
  • Double-click on the Relighting Skyrim on the Module Selection window (users can search for the plugin using the "Filter" box at the top)
  • Load any Mod Groups it asks about and wait for the "Background Loader: finished" message
  • In the left pane, click the + to expand the RelightingSkryim_SSE.esp tree


- - - - - To remove ALLinteriors

  • Right-click on Cells
  • Click Removeand Yes to any prompts

- - - - - To remove ONEinterior

  • Expand Cells
  • Expand the necessary blocks andsub-blocks to find the named interiors that need to be removed
  • Right-click on the individual Cell
  • ClickRemoveandYesto any prompts


- - - - - To remove allexterior edits

  • Right-click onWorldspace
  • ClickRemoveandYesto any prompts

Now close xEdit, being sure to save the plugin.

PATCH RS FOR YOUR LOAD ORDER

Spoiler:

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LOAD ORDER

Let LOOT decide the load order. Keep in mind to place any patches after Relighting Skyrim's plugin.

INSTALLATION

Install Relighting Skyrim with a mod manger of choice. The Main File is provided as a FOMOD installer to ease installation, and the archive's file format is BAIN.RS can be install or uninstalled at any time during a playthrough.

Uninstall
To remove Relighting Skyrim,

  • Create a new save anywhere in an exterior location (it's best to use a location without any lights in the loaded cells)
  • Close the game
  • Use the mod manger choice to deactivate or remove RS from the mod list

CREDITS & MORE

A word from the original authors:
Throughout this game I was bothered by the lighting...be it the fires in Dragonsreach, outside High Hrothgar, or many other places. Issues such as lights sources without lights, places where light emits from the center of two fires rather than from each one, light that just magically emitted from the middle of the room, or lights that don't illuminate the landscape. This mod aims to fix all that and more, however, some of these issues still remain (there are engine limitations).All lights come straight from a light source and all light sources produce light.

Originally I was just going to make this fix for myself but the more work I put into it I thought "hey, maybe others would like a fix for these things as well." After 50,000 subscriptions on Steam, 10,000+ endorsem*nts here (wow), getting to the point where I feel actually covering all of Skyrim is within reach, and my collaboration withJawZI can assure you that this has gone far beyond anything I expected!

Thanks to all those who support our efforts and continue to expect the best :)

Relighting Skyrim SE (2024)

FAQs

Is relighting Skyrim worth it? ›

Personally, I never play Skyrim without Relighting Skyrim, simply because there are a lot of places where the lighting doesn't make sense. Objects missing light sources, light sources without any object associated with them, misplaced lights that don't line up correctly with their associated object, etc.

What does relighting Skyrim do? ›

Relighting Skyrim fixes the placement and characteristics of lights throughout Skyrim. Aspires to keep the intended vanilla feel, while actually making light come from light sources and not be absurdly bright or dark.

How do you revive a dead spell in Skyrim? ›

Dead Thrall: Reanimate a dead body permanently to fight for you. Only works on people. The Reanimate spells are Conjuration spells that raise dead bodies up to level <mag> to fight for you for their duration.

Is Quicksaving in Skyrim bad? ›

Skyrim's quick saves let the player save the game on the fly, allowing them to ensure that they don't lose any progress. However, where and when the player puts a quick save into place is extremely important. One player found this out the hard way when they quick saved the game in a very poor place.

Do torches last forever in Skyrim? ›

The base duration of a torch is 240 seconds, after which the torch will burn out and disappear from inventory. Sheathing and taking the torch back out again will reset this duration. A torch can be used indefinitely, as long as it is always unequipped and re-equipped before the 4-minute mark.

What happens if you steal from anise Skyrim? ›

Trivia. Her sister Moira will send hired thugs after the Dragonborn if Anise is stolen from or killed. This is confirmed by the contract on her body signed by the same Helgi to whom the letter in Anise's cellar is addressed.

Do torches make you warmer in Skyrim? ›

Warmth and Coverage

Eating soup and carrying a torch can grant you a temporary bonus to Warmth. There are other ways to increase your Warmth Rating. Coverage – A measure of how quickly you become wet in the rain and how well you resist exposure during severe weather.

What happens if you get too tired in Skyrim? ›

As your fatigue builds, your Magicka pool becomes smaller while you recover Magicka and Stamina more slowly. Your potions also become less effective, and you become more susceptible to disease.

What is the most powerful resurrection spell in Skyrim? ›

Dread Zombie allows the caster to reanimate a very powerful dead body for 60 seconds, after which the zombie's body will collapse into blue dust. This spell allows the Dragonborn to raise more powerful bodies than other necromancy spells such as Bandit Chiefs.

What is the most powerful restoration spell in Skyrim? ›

Close Wounds may be the most efficient healing spell in terms of Magicka cost, but Grand Healing is the most powerful by far. It heals the caster and every ally within 15 feet by 200 points - or 300 with the Regeneration perk.

What is the instant death spell in Skyrim? ›

Instant Death fires a projectile that kills whatever it touches, instantly. What's more, the projectile is silent and only visible to the caster, so no one considers this action hostile; the caster can kill without anyone being the wiser. This spell costs 1 magicka, and can be cast by anyone at any skill level.

Does light affect detection in Skyrim? ›

They do indeed give off light that lowers your sneaking effectiveness and the amount of light each spell gives off does vary from spell to spell.

Should I clean my Skyrim mods? ›

Favourite Game:

Don't do it! The Unofficial Patch team, The Steam Workshop, other mod creators, and I, all recommend that you NOT clean the SSE Masters. Cleaning the masters can cause more problems than the process supposedly fixes.

Do barrels reset Skyrim? ›

Barrels usually respawn in 48 hours, removing anything placed in them and restocking its inventory. Barrels found in owned locations and a few shared shacks will not respawn items. Barrels can be made in homesteads with the Hearthfire DLC, and require one sawn log, one nail and one iron ingot.

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